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TIME LINE  -  5 Weeks

DOMAIN    -   Industrial / Toy Design

ROLES     

-   Designer , Researcher , Fabricator

OBJECIVE 

-   Design a Toy that encourages interaction and            creativity taking children away from technology          while encouraging active play

FUSION 360

SKETCHBOOK

PHOTOSHOP

3-D PRINTING

MODEL MAKING

Design an Interactive laser maze that feels exciting, immersive, and adventurous. Taking a once limiting experience and re imagining it in a compact, accessible form you can play with in almost any indoor environment. 

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Blending interactive light challenges with an ancient Egyptian vibe.

01

Discover

How can we improve upon the current options?

Today’s options are inconvenient,  require planning, are hard to get to, and too expensive for a one time play.

Market Evaluation

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So how will this product solve these problems? 

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Rapid Ideation

Quickly Ideate on possible forms. Making sure to callout focus areas and possible changes

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What is most important to understand? and Why ?

Now that we have a final form. What features and visuals should be displayed to draw peoples attention and promote interaction. 

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Renderings & Model Making

Lastly I brought my idea to life with Keyshot and a Bambu Labs 3D printer, as well as hand model making skills to create a detailed scale model.

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Physical Model | Making it Real

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REFLECTIONS -

This project pushed me creatively in many ways. I developed new skills and gained a better understanding of electronics and how challenging it can be to incorporate even simple electronics into a manufacturing plan.

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For this project, I conducted extensive research on lasers and how I could accurately represent my idea in a first stage prototype. This challenged me because I had to find an alternative way to create a similar effect to what I originally envisioned for manufacturing. I learned how to solder and wire electronics. For this class, we were not required to produce a fully functional prototype, only a form that could visually represent our ideas. I chose to challenge myself by creating a working toy.

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There are still many ways I would like to improve this project and make it a more interactive experience. I am excited to see where this project can go.

Let's Connect !

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I'm always open to chatting about projects, collaborations or anything design! 

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